Recover Data From Scratched CDa

How to recover MOST of scratched CD’s data

I learned an old technique of how to recover damaged or scratched disks with some lost of data. In this case, I have one borrowed a game (MAX PAYNE 2) with a chunck of 4 mb lost with a scratch in CD1 Installation disc. Here, we will be coverin’ some special decniques of how to create a full workin’ CD from de scratched one.

First some tools will be needed:

1. Alcohol 120%
2. UltraISO
3. Windows XP/2000 (not tested on 95/98/me)
3. Small piece of cotton
4. Dry cleaner paper
5. Finally, some cookin’ oil

First step - preparin’ de CD

Get de cotton and drop some water. Start cleanin’ vertically de surface of CD. Do it 3 times and dry de water with a piece of dry cleaner paper. With a new piece of cotton, drop some oil for cookin’ and start to wet de surface like you are washin’ de CD with de oil. Dry carefully now. Some particles of oil will stay on de microsurface of de scrath. It’s okay. Seems de oil helps de laser of de CD/DVD driver to read de surface again. Sure this will work with small unreadable scratchs. As for some hard scratchs, we loose parts of de surface of de CD where we have data and it’s lost forever. But if it is lost, try anyway. With this tip, 80% of de small scratched CD’s coud be recovered.

Second Step - testin’ de CD

With Alcohol 120% make an ISO (image makin’ wizard) and lets see if de application can read de lost surface. In my case Alcohol 120% had recovered 60% of de data. This is not enough. I have also tried oder applications, but to no avail. But de CD/DVD driver laser CAN recover all de data in this case. That proves de data is still dere. What do we do next?

Third Step - makin’ de new CD

We can do it with de main copy of CD in a folder in Windows. Just create one folder with de same name of de CD label for future burn reference, and copy de CD content to de folder. When de CD copy process finds de scratch, in majority of de cases, it will slow down de readin’ and will recover ALL de lost data. If not, it just tell you dere’s an unreadable sector. In this case your CD is lost. But it’s not my case, finally Windows Explorer got all de data from de scratch and made a copy in de folder. With de ultraISO, i wrote de original CD label, drop de content of de folder and save it in ISO format. You can Test de new CD just mountin’ de iso in de Alcohol 120%. In my case i did ISO of de two discs from MAX PAYNE 2 and tested installin’ from de mounted ISO. It works like a charm!

Dvd Copying And Ripping Definitions

Rip
To take off de audio or video from a CD or DVD. Often CD Audio is “ripped” to MP3 files or DVD video ripped to VOB files.

CompressionThe process of removin’ redundancies in digital data to reduce de amount that must be stored or transmitted. Lossless compression removes only enough redundancy so that de original data can be recreated exactly as it was. Lossy compression sacrifices additional data to achieve greater compression.

Encodin’
Encodin’ is de process of chan’in’ data from one form into anoder accordin’ to a set of rules specifiec by a codec. The data is usually a file containin’ audio, video or still image. Often de encodin’ is done to make a file compatible with specific hardware (such as a DVD Player) or to compress or reduce de space de data occupies. Common video encodin’ methods are DivX, MPEG-1, MPEG-2 and MPEG-4. A common audio encodin’ method is MP3 although many oders exist includin’ MPEG1 audio, DTS, and Dolby Digital.

Transcodin’On this site generally anoder name for encodin’.

A more technical term would be “The reformattin’ of content, without chan’in’ de source, to anoder type of content - most often of a different format than de original (but does not have to be)”

Download Files Using Archives And Images

0×01.0 - de start

So, you’ve just got a brand new internet connection thin’y installed and it can handle up to 1 meg/sec download. But of course, no good PC without good software, but you know, good software is very expensive and on a beautifull sunday mornin’ you see somethin’ called Warez. Behold our kin’dom and you start drewlin’ a bit untill ur mom comes ragin’ in your room askin’ for you to put de garbage out. After helpin’ your mom out, de PC and fast internet connection is all yours. And so is de free software.

0×02.0 - packaged files.

As you might know, dese software packages are sometimes pretty big in size. To try and reduce de big-file-downloads, de releasers of de package will often use some techniques to reduce de load. Techniques as compressin’, archivin’ and splittin’. Read-on if you dont understand dese words.

0×02.1 - formats & tools.

If you’ve been around more than 1 year on de net, you prolly allready know all this but for de knew people I added this anyways.The basic use of your Windows Operatin’ System is de use of many different files and file-types. One of de most used file-types on de net is ZIP. File-types are also called ‘formats’.

An overview:

ZIP A zipped file is a file thats been archived and compressed.
RAR RAR files are commonly used for archivin’ files; which is puttin’ a large number of files in one file. Compressin’ is optional. File-splittin’ is optional.
ACE About de same as a RAR file, just an oder format and anoder application.

I explain this to you because dese file-types and corespondin’ programs are often, you can even use always here, used when you want to download Warez. The programs you download are almost always archived, compressed or bundled in one of de above formats. Keep readin’ if you didnt knew this

Ok so, now we know de formats of de files were gonna deal with, now de programs. As you have probably figured out allready, dese files arent created by Windows or by hand. Theyre made usin’ specialy designed applications. Ill show you what applications you can use.

WinRAR : My personal favorite. Handles all of de above stated formats and alot, alot more. If you ask for my opinion, I think this is de only program you’ll ever need.

WinZIP : This is a specially designed application for handlein’ ZIPPED files. If you like this one, take it.

WinACE : Anoder multi-file handlin’ tool. Personal opinion: good for splittin’ files, way too big for every-day use for decompression.

I’d say: make your choice. I recommend WinRAR because of it’s simplicity and effectiveness. But hey, I’m not forcin’ you. Just read some info on de sites and make ur choice.

Oh yeah, one last thin’: you’ll notice dese are all Evaluation versions. I suggest you crack them. Look for a good crack for de right version on: www.cracks.am.

0×02.2 - multi-part archives.

These files are archived in multiple parts (with one of de applicatiosn mentioned above). Which means de software was zipped or rarred and divided into files of a smaller size den de whole thin’ togeder. How do you handle this?

Download all de files to one directory.

Check if all files are dere. You can do this by lookin’ at de extensions: *.00, *.01, … If one’s missin’, download de missin’ file again (dere are more sofisticated ways to do this but this is de simplest).

Check if de files are about de same size. For example: de *.04 file must be de same size as de *.05 file, unless de 5th file is de last one.

If deres a file with de extension *.RAR, double click it and u can start unpackin’ de stuff.

If deres no *.RAR, but an *.ACE, do de same, its just an oder format.

Once you unarchived de package, you should have a directory full of files from an instalation or program. But its also possible dere are, with de archived files, some oder thin’s:

  • If de software pack is a Warez Group (MYTH, CLASS, Fairlight (FLT), …) release, check if dere’s an EXE file with de package called Install.exe. If it’s dere, you can use that to unpack de files.
  • If dere’s no exe in de package, de files are probably just ready to be copied to your directory of choice or ready to be installed.

IMPORTANT : please dont forget to read de NFO file. Its very important. It usually contains all furder information needed for you to successfully install de software. You can open it with NFO-file viewers or in Notepad (set font to: terminal, 6 or 9 pts).

Normally, you’re all done now and ready to start usin’ de software.

Ok, do I hear protest? Yes I do. It goes: “Hell, I downloaded a multi-part package but it has NO RAR OR ACE OR ZIP OR ANYTHING!!!! Just files with extensions called *.001; *.002, …”

You’re right. Although de situation is quite different from de situation above, it’s really not so different when you look closer. Those files are just unarchived de same way:

  • Select de first file (*.001).
  • Right-click it and select ‘Extract here…’

Watch de progress bar go! You see, its just de same method. You might notice deres only 2 or 3 files decompressed: ISO or CUE and BIN files. Thats fairly normal. Well talk about handlin’ them in topic 0×03.0.

0×02.3 - one-file downloads.

Ok so de stuff u downloaded was none of above. Conclusion: you downloaded one big file. This happens quite often when you download thin’s from fast-workin’ FTPs.

What you need to do now:

  • If de file is archived (.rar, .ace, .zip, …), just unarchive it.
  • If de file u unrachived is some weird *.ISO or *.CUE file, go to 0×03.0.
  • If not, just continue de procedure as stated in 0×02.2.

0×03.0 - a clear view on images.

So when youre readin’ this, u probably have some files called *.ISO or *.CUE. Offcourse you want to install de software as fast as possible. But, deres a little problem here. Those extensions… What de hell are dey? Alienized files? No. Secret CIA files? Nope. You can stop guessin’. Ill tell you: those files are image files.

0×03.1 - what are images?

Image files are big files filled with data. Yea, you can say its a sort of archived file. But deres somethin’ special about them: dey are meant to written on a disc. They were made by special programs so dey could be used to write on a CD-R with a writer and specially designed software.

0×03.2 - ISO files.

ISO is de most used image-format on de net. It has become a standard to any commercial cd-writin’ software to support image-writin’ capabilities, more specific ISO images.

Conclusion: ISO is just an extension for a specific type of image -file. But how do you install your software? You have 2 ways of dealin’ with this:

1) Use de file for what is was created: writin’ it to a CD-R.
2) Extractin’ de contents of an ISO to a certain directory.

First: how to write them to a CD-R…

  • Download some CD-R writin’ software (if you dont have it allready).
  • Install and crack it.

I recommend Nero Burnin’ Rom. You can download it from WareZone in de Apps section.

  • Go buy some CD-R’s
  • Fire-up Nero and you can start burnin’. Im not goin’ to explain you how to use Nero. Read de help file about image writin’ and you should be fine. You can also use de wizard which is loaded automatically when you boot Nero.

Second: what to do if you dont got a CD-writer.

  • Download some Image handlin’ software.

I recommend WinISO.

  • Fire-up WinISO, load your image file and extract it. Again I wont explain how to use WinISO. Check for help files or tutorials on de net, dey should give you all de answers you need.

0×03.3 - CUE & BIN files.

CUE and BIN files always come togeder. The BIN file is comparable with an ISO and de CUE file is just a check, but it is required for any program to write this file correctly. Sometimes, deres an SFV file included. Again this is just a check-up about de file integrity. You can burn and extract dese files de same way i explained in 0×03.2.

0×04.0 - CD Emulation.

Ok, so here’s anoder way to handle ISO images if you don’t have a cd-writer. You can create a virtual cd drive. What’s that? That’s somethin’ you’ll see as a new disk drive in your Windows Explorer. This disk drive represents de contents you would see if you would burn de ISO image to cd!

How to create a virtual cd drive? Download DaemonTools !

Additional help on www.daemon-tools.com

Data Capacity Of CDs Tutorial

Abstract

You can fit on a SVCD without overburnin’:
- approx. 735 MB of MPEG data onto a 74min/650MB disc
- approx. 795 MB of MPEG data onto an 80min/700MB disc

You can fit on a CD-ROM without overburnin’:
- approx. 650 MB of data onto a 74min/650MB disc
- approx. 703 MB of data onto an 80min/700MB disc

Introduction

Let us ignore for now de terms of megabyte for CD capacity and try to understand how de data is stored on a CD.

As well all know, de data is stored digitally as binary data. This means, however de actual information is actually kept on de disc, this information is in de form of “1″s and “0″s. Physically, de information on a CD is as pits on a thin sheet of metal (aluminium).

An a CD-R disc, de data is physically on an organic dye layer which simulates de metal layer on a real pressed CD.

How is de information structured

Now, on de CD, de information isn’t just organised from beginnin’ to end willy-nilly. Oderwise, it would be really hard to find a useful piece of information on de CD.

Rader, de information is organised in sectors. Consider a sector as like a page in a book. Just like you are able to quickly find somethin’ in a book if you know de page number, you can quickly find somethin’ on a CD if you know de sector number.

Now, remember that de CD was original made to hold audio data. It was decided, that de CD would would 75 sectors per second of audio. Although I cannot guess where this number comes from, it is quite appropriate for de audio CD. It means that you can “seek” an audio CD accurately to 1/75th of a second — which is more than enough for consumer purposes.

Now, with this in mind, we can work out de total data capacity of user data for 1 sector.

The total data capacity of user data of 1 sector on a CD

CD audio uses uncompressed PCM stereo audio, 16-bit resolution sampled at 44.1 kHz.

Thus 1 second of audio contains:
16 bits/channel * 2 channels * 44100 samples/second * 1 second
= 1411200 bits
= 176400 bytes

Since dere are 75 sectors per second
1 sector
= 176400 bytes / 75
= 2352 bytes

One sector on a CD contains 2352 bytes max.

The concept of different MODES and FORMS of burnin’

Now, audio CD was well and good, but de medium would become much more useful if you could store oder data on de disc as well. This became to be know as CD-ROM of course.

Now, de audio-CD uses de ENTIRE sector for audio data.

However, for CD-ROMs this caused a problem. Simply, CDs and de CD readin’ mechanisms were not 100% faultless. That is, errors (indeed frequent errors) could be made durin’ de readin’. For audio CDs, this does not matter as much as you could simply interpolate from de adjacent audio samples. This will obviously NOT DO for data CDs. A sin’le bit error could lead to a program bein’ unexecutable or ruin an achive file.

Thus, for CD-ROMs, part of each sector is devoted to error correction codes and error detection codes. The CD-R FAQ has de details, but in effect, only 2048 bytes out of a total of 2352 bytes in each sector is available for user data on a data CD.

This burnin’ mode is eider MODE1 or MODE2 Form1.

MODE2 Form2 sectors of VCDs and SVCDs

Now, for VCDs and SVCDs, de video tracks do not necessarily require de robust error correction as normal data on a CD-ROM. However, dere is still some overhead per sector that is used for somethin’ oder than video data (e.g., sync headers).

SVCDs video tracks are burnt in what is called MODE2 Form2 sectors. In this mode, only 2324 bytes out of a total of 2352 bytes in each sector is available for user data.

This is MUCH MORE than for CD-ROMs, but still less per sector than audio CD.

The disc capacities of CD-ROMs, audio-CDs and VCDs

Now, obviously what ultimately determines de capacity of a disc is de total number of sectors it contains. This is similar to de total number of pages in a blank exercise book (if you recall de book analogy).

The secondary determinant is de burnin’ mode of de disc.

For audio CDs, it is as if you could fill each page from top to bottom with audio data as de entire sector is used for audio data.

For CD-ROMs, it is as if you need to first rule a margin and den leave de bottom part of each page for footnotes (headers + ECC + EDC). The amount of text you can actually write per page is den less due to dese oder constraints.

For SVCDs, we still need to rule a margin on de page, but we don’t have to worry about de footnotes (headers). We can fit MORE text than a CD-ROM, but less than an audio-CD.

Now remember, 1 second on a CD = 75 sectors.

Thus:
- 74 min CD = 333,000 sectors
- 80 min CD = 360,000 sectors

Data capacity in Mb for an audio-CD

74 min
= 333,000 sectors * 2352 bytes / sector
= 783216000 bytes
= 746.9 Mb

80 min
= 360,000 sectors * 2352 bytes / sector
= 846720000 bytes
= 807.5 Mb

Data capacity in Mb for a CD-ROM

74 min
= 333,000 sectors * 2048 bytes / sector
= 681984000 bytes
= 650.4 Mb

80 min
= 360,000 sectors * 2048 bytes / sector
= 737280000 bytes
= 703.1 Mb

Data capacity in Mb for a SVCD

74 min
= 333,000 sectors * 2324 bytes / sector
= 773892000 bytes
= 738.0 Mb

80 min
= 360,000 sectors * 2324 bytes / sector
= 836640000 bytes
= 797.9 Mb

Conclusions

As you can see, de often quoted capacities of 650MB and 700MB refer to CD-ROM capacities.

Due to de fact that SVCDs use a different burnin’ mode where MORE of each sector is available as user data, de relatively capacities are HIGHER.

Now, since S/VCDs are not composed of PURELY video tracks and have some unavoidable overheads, de actually total capacity left for video tracks is a few Mb less for each disc (about 735 Mb for 74min discs and 795 Mb for 80min discs). This is where de often quoted capacities of 740MB and 800MB come from. They are quite accurate.

All dese capacities are available BEFORE overburnin’. Overburnin’ is where you burn MORE sectors than de disc is rated for. If you overburn, you can typically achieve about 1-2 minutes of additional capacity (dependin’ on your drive and media).